No login/digital copy (HL2 for HL2-2707 / EP1 for HL2-2803) - you'll get only some maps of Chapter 1/6. Launch Steam (login is required) at first and only then launch the game with hl2. Name the folder as you like (Half-Life 2 006) and move it to \Steam\steamapps\common.ģ. One way to launch the game - the digital copy must be in your Steam library:Ģ. gcf and requires a full update.įirst it must be unpacked with Phoenix /half-life_2/file/half_life_2_phoenix_1_5_rc2-1039489 It's not possible to play it out of the box - now Steam uses. Product Activation is skipped only if you have digital copies of HL2-HL2DM.įorced to install a main content over Steam, resources. Options - Keyboard - Advanced - Enable developer console (~) Prints an error message if there is no such blacklist.2006 /wiki/Game_versions (Source 2004) (Source Engine)Ģ006 /wiki/Game_versions (Source 2006) (Base Source Engine 2) HL2SaveSys.GetClassNoSave(class, key) - Attempts to retrieve the function/boolean value of a class blacklist with the specified classname and identifier. HL2SaveSys.ClassNoSaveExists(class, key) - Checks if a class blacklist with the specified classname and identifier exists. Prints an error message if there is no such blacklist. HL2SaveSys.RemoveClassNoSave(class, key) - Attempts to remove a class blacklist with the specified classname (the "class" argument) and identifier (the "key" argument). The "condition" argument can either be a boolean (make "true" to delete the entity), or a function with one argument as an entity in question (return "true" to delete and "false" or "nil" to keep the entity). The "key" argument acts as an identifier. HL2SaveSys.AddClassNoSave(class, key, condition) - Adds an entity class to be scheduled for deletion. (It is not guaranteed to work when placed directly inside a file's source code, as the code can be run before any of these functions are defined.): To control which entities with certain classes are deleted upon loading, use the following functions in the "GM:Initialize()" hook. NOTE 2: This addon may reverse the effects of sound overrides that some addons use (such as sound packs). NOTE 1: You must have Half-Life 2 mounted for this addon to work properly. You may check the file for viruses if you wish. zip file to your addons directory (C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\addons). Download and extract the contents of the. Copy and paste the following URL in a web browser (Remove the _): 2. If you would like to play the non-episodic Half-Life 2 campaign with this addon, follow these instructions:ġ. The menu options may be enabled/disabled via the convar "HL2SaveSys_showMenuOptions". If you would like to fix level transitions as well, you could download the "Level Transition Fix" addon (found here), or the "Basic Campaign" addon (found here).įor loading and saving options to appear in the main/pause menu, download Menu Mods from this page. If you have any old GMod saves from Garry's Mod 12 (or possibly earlier), you can reload them as well. The settings for this addon are also located under Options -> Half-Life 2 Save Menu -> Options. This addon enables anyone to access the old Source Engine save and load menus via Options -> Half-Life 2 Save Menu -> Save and Load. IMPORTANT: If you have the original addon, you must uninstall it before installing this one. It has several new features and bug fixes. This is an improved version of the original addon "Half-Life 2 Save Menu".
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